Alex G Alexzavr Location: Moskow, Russia Member Since: December 2004 Last Updated: 29 May 2009 Portfolio Views: 3187 Chosen as Favorite: 1
Groups:
Quake Reality 3ds max, Deep Paint, HDR Shop, Photoshop, VRay, ZBrush February 2005
I always loved games where it is possible to shoot, and quake it is one of my favourite games!
In this work I have tried to show - what I would want to see style, a genre in quake IV
In all scene 4 million polygons, cyborg - 2.5 million polygons, 14 diffuse textures, made this picture for 1 month (approximately 200 hours clean work)
Look others picture :
http://3dstudio.nm.ru/new_design/gallery/big/all_quakeIV.jpg >> Hi resolution image <<